The Siege

A variant created by MoonSylver

STORY

"Attention all units! The city had fallen! Repeat, the city has fallen to the living dead! Zombies have overrun the entire city! All units fall back & regroup at the Town Square, then proceed to the last remaining rescue station at the Police Station. If you can hold the station house a helicopter is due to land on the roof and airlift out any survivors. Good luck!"

SCENARIO

In "The Siege", the players are the last surviving members of a police force in a city that has fallen to the living dead. As in the fiction above, their orders are to fall back & regroup @ the Town Square & then hold up in the Police Station until the rescue chopper arrives, if they can. "The Siege" differs from other scenarios in that the board will be laid out from up to three separate locations, meeting in the center of town at the Town Square. From there the Players will make a mad dash for the Police Station with the legions of the dead on their heels, where if they can barricade themselves in & hold it salvation will arrive from the skies in the form of a helicopter dispatched to airlift out the survivors. (if any hehehe..)

BOARD LAYOUT

HOW TO LAY IT OUT

THE POLICE STATION

VICTORY CONDITIONS

Those players who survive long enough until the chopper arrives count up the number of zombies killed, highest wins. One option to encourage teamwork is to award a bonus for helping wounded comrades move (see optional rules) or for those players who let others in to the Police Station (1 or 2 zombie reward max.)

OPTIONAL RULES

The following optional rules are STRONGLY recommended. You might be able to eliminate some of them, but others are NECESSARY to make this scenario work properly

DESIGNERS NOTES

Scenarios are Copyright by their respective authors.
Zombies is a trademark of Journeyman Press. Some images used on this page are Copyright (C) Journeyman Press and are used without their permission No threat to copyright or trademark is intended.