Zombies!!! Random Variant Rules

This page will generate a random set of variant rules for use in your game. Note that this is completely random and you may not have a playable variant.

Your 4 rules are:

  1. When you kill a zombie, you roll a dice. With a 6, you take a bullet.
  2. Separate the weapons (including 'Hey Look, a Shotgun', 'First Aid Kit', 'Lots of Ammo') into a Weapons Deck. When placing life and bullet tokens in a building, also place a Weapons token. When a player picks it up, they immediately gain a random Weapon from the weapons deck. This does not count as playing a card this turn. If a building is already completely filled with tokens, have the Weapon token replace a Bullet token.
  3. On a movement roll of a 1 the player who rolled must now fight nemesis. roll 2 d6 bothe of them have to be a 4 or higher or you re-roll BOTH die. for each unmodified 6 rolled in combat with nemesis, the player fighting nemesis picks up one item card.
  4. Dawn of the Dead (2004) speed zombies. They move at a basic 3 moves per turn. They move lighting quick and can be on someone in a second.

There are 156 variants in the list currently, how many would you like to include?